Nintendo Victory or DlSS at 1080P resolution. (Reasoning analysis of leaks)

The announcement of the Nintendo Switch 2, to put it mildly, created quite a stir among console gamers and fans of portable gaming, but no one notices the most important and important thing in the new console from the big N, its hardware.

Yes, officially there is no complete information about the hardware of the console, but back in 23, insiders leaked almost complete specifications of the portable console, its screen, and also that the Joy Cons would be magnetic and all this was practically confirmed, so it’s strange not to believe the data after this.

I’m already silent about the fact that on the 1st the motherboard of the new console was leaked, as well as its dimensions, dimensions, etc.

Now to the hardware

What immediately stands out is the GPU architecture, the most important and most problematic place of the 1st Nintendo Switch.

The Ampere architecture, that is, the 3000 line from Invidia, but with the tiniest number of CUDA cores in the line, however, there are 48 tensor cores responsible for the DLSS upscaler, and also 3 generations that cost only in the 4000 line, purely theoretically and extremely cautiously, you can hope for a frame generator on a new switch, and the new version of tensor cores will allow you to run 3.Version 7 of DLSS on the console, that is, the highest quality anti-aliasing and upscaler in the gaming industry (before the 5000 series hits store shelves).

What did 2 RTX cores forget https://slotsandcasinocasino.co.uk/withdrawal/ in Nintendo Switch 2?? I believe that it was Invidia that pushed the RT cores because RTX is NOT NEEDED for a portable console, AND THOSE WHO THINK THAT IT IS NEEDED ARE CRAZY.

The Cortex A78 cores in the processor, despite the fact that they are top-end at the beginning of 2022, are outdated by 2025, on the other hand, during this time these cores have been tested and improved by everyone who could, so you should expect a cold processor with acceptable power.

And of course, 12 gigs of total memory, some will say not enough, but I will say that the Xbox SS costs only 10, which is why it has huge problems with optimizing the same Wukong, you can safely count on the fact that those games that the Xbox SS launched will run Switch 2.

In general, we can conclude that Switch 2 will have hardware even slightly better than Xbox SS thanks to a better upscaler, good tensor cores (Which this console generation is very much lacking), as well as high-quality Ampere architecture, which has proven itself so well that Invidia cannot kill the 3000 series already during the 2nd generation of its video cards.

The closest analogue of the Switch 2 GPU is the 2050 RTX, but keep in mind that Switch 2 has a better architecture and tensor cores, which means the FPS with upscaler via DLSS will be higher than on the screenshot from 2050.

Pitfalls of such iron.

1. Questions will immediately arise with cooling, if everything is clear with the processor – it’s ARM on not the newest but tested cores that even a block of aluminum is enough for cooling, what did Big H come up with for the video card, because even despite the general reduction of the chip both in frequencies and in CUDA cores (Compared to 2050/3050), its TDP will not be less than 40 watts (40 watts is the minimum possible TDP for the chip 2050 and 3050 in laptops), and for this you need at least 2 copper thermal pipes and a good cooler, here 1 of 2 or Switch 2 will be like Steam Dec in weight for the sake of cooling or very loud and hot.

2. Portable mode, from the screen above, those with an eye could have noticed that the GPU and RAM lose a little less than 50% in performance in portable mode, and this will lead to more adequate battery consumption, but the loss in bus speed and overall GPU performance will immediately affect FPS and graphics quality, and here DLSS comes to the rescue, which will greatly smooth out the problem, but how DLSS will look on a 1080p screen needs to be tested in practice.

Why will the iron be like this?

1. Invidia’s interest: It’s no secret that since the beginning of 10 years Invidia wants to squeeze into mobile gaming; moreover, the corporation also made its console on the ARM processor Nvidia Shield and judging by recent rumors, Invidia is going to roll into this market again, but with its new ARM processors and GPU, and the Nintendo Switch 2 is IDEAL for a testing ground not only for technology but also for hardware in particular.

2. Nintendo Switch 1: It would seem that 1 switch has nothing to do with it, and despite the fact that its weak filling was nothing more than a NECESSITY, I will remind you that before Switch 1 there was the Wii u which completely failed in sales and in fact almost killed the big N and only a coincidence of circumstances such as the failure of the nvidia shield with its NVIDIA Tegra which turned out to be of no use to anyone and was cheap helped the big N to stay afloat, add Add to this the overall weak console generation of PS4/Xbox one (in particular, Xbox ONE was very weak), which means the market does not require large hardware capacities, add to this the FREE market for portable consoles and the suicide of PS Vita and you get a cheap but risky option to occupy a free and weak market.

Now everything has changed, not only has this console generation turned out to be quite powerful (except for the Xbox ss, no one needs it at all), but also Steam Dec and a bunch of other smaller competitors have appeared in the portable field, so big N, well, you can’t release a console with hardware of a level lower than what was previously shown, and big N can afford to release Switch 2 weaker than those leaks, but who then will need such a console if most of the developers have given up on optimization and they spit on the Xbox SS, that is, the failure of the WIi will repeat itself, I think the people at Nintendo are not stupid.

3. Price: Despite the fact that the characteristics of Switch 2 may seem expensive, we must not forget that this hardware is already outdated, although not so much compared to Switch 1, which means that the hardware inside Switch 2 is quite cheap literally right next to each other, if you install it weaker, but it’s cheaper, it won’t have enough performance, if you install it more expensively, but it’s more powerful, the price will be high, and the main feature of the Switch was that it was cheap.
(We don’t take into account the start of sales; any equipment at the start is ultra-expensive)

With a 95% probability, the merged hardware will be in the Nintendo Switch 2, otherwise it couldn’t be any other way. Big N is interested in this, and Invidia itself, which has been looking at the portable and mobile sector for a long time.
Such hardware will not only allow Switch 2 to outlive relatively without compromise and even outperform the Xbox SS in some games thanks to the architecture and more memory with DLSS.

Compartir!

Deja una respuesta

Tu dirección de correo electrónico no será publicada.